Arzu Güneysu Özgür
Gamified Motor Training With Tangible Robots in Older Adults: A Feasibility Study and Comparison With the Young
Frontiers In Aging Neuroscience
DOI : 10.3389/fnagi.2020.00059
Can Tangible Robots Support Children in Learning Handwriting?
Designing Configurable Arm Rehabilitation Games: How Do Different Game Elements Affect User Motion Trajectories?2019-10-07. 2019 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) , Berlin, Germany , Jul 23-27, 2019. p. 5326-5330.
DOI : 10.1109/EMBC.2019.8857508.