Arzu Güneysu Özgür
Gamified Motor Training With Tangible Robots in Older Adults: A Feasibility Study and Comparison With the Young
Frontiers In Aging Neuroscience. 2020-04-03.
DOI : 10.3389/fnagi.2020.00059.
Iterative Design and Evaluation of a Tangible Robot-Assisted Handwriting Activity for Special Education
Frontiers in Robotics and AI. 2020-03-06.
DOI : 10.3389/frobt.2020.00029.
Can Tangible Robots Support Children in Learning Handwriting?
Ercim News. 2020-01-01.
Using tabletop robots to promote inclusive classroom experiences
2020-06-22. IDC '20: Interaction Design and Children , London, United Kingdom , June, 2020. p. 281–292.
DOI : 10.1145/3392063.3394439.
Designing Configurable Arm Rehabilitation Games: How Do Different Game Elements Affect User Motion Trajectories?
2019-10-07. 2019 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC) , Berlin, Germany .
DOI : 10.1109/EMBC.2019.8857508.
Towards an Adaptive Upper Limb Rehabilitation Game with Tangible Robots
2019-06-26. 2019 IEEE 16th International Conference on Rehabilitation Robotics (ICORR) , Toronto, Canada , June, 2019. p. 294-299.
DOI : 10.1109/ICORR.2019.8779429.
PREC 2019: Personal Robots for Exercising and Coaching
2019-01-01. 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI) , Daegu, SOUTH KOREA , Mar 11-14, 2019. p. 679-680.
Declarative Physicomimetics for Tangible Swarm Application Development
2018-10-29. 11th International Conference on Swarm Intelligence, ANTS 2018 , Rome, Italy , October 29-31, 2018.
DOI : 10.1007/978-3-030-00533-7.
Iterative Design of an Upper Limb Rehabilitation Game with Tangible Robots
2018-03-05. ACM/IEEE International Conference on Human-Robot Interaction (HRI) , Chicago, IL, USA , March 5-8, 2018. p. 241-250.
DOI : 10.1145/3171221.3171262.
Bringing letters to life: handwriting with haptic-enabled tangible robots
2018. IDC '18 Proceedings of the 17th ACM Conference on Interaction Design and Children , Trondheim, Norway , June 19 - 22, 2018. p. 219-230.
DOI : 10.1145/3202185.3202747.
Level up the interaction space with Cellulo robots
Cellulo - Pattern recognition and Online prediction of pacman path and target