I am an assistant professor leading the Realistic Graphics Lab at EPFL's School of Computer and Communication Sciences. I completed my Ph.D. at the Department of Computer Science at Cornell University, where I was advised by Steve Marschner. Before coming to EPFL, I was a Marie Curie postdoctoral fellow at ETH Zürich's Interactive Geometry Lab where I worked with Olga Sorkine-Hornung.
My research is in the area of computer graphics and involves creating synthetic images that reproduce the visual complexity of the tangible world. This entails developing efficient data structures, computational models and measurement methodologies that can be used to model the way in which light interacts with the materials around us.
A second interest of mine is the high dimensional geometry of problems in light transport, and how it can be exploited to develop more efficient simulation methods.
The overarching goal of my work is to improve the accuracy and fidelity of light transport simulations in computer graphics, and to make the underlying models accurate and fast enough for predictive design and manufacturing applications.
Material Appearance Modeling